Professional Training

Advanced 3D for Visual Effects

Escape Studios, In North Greenwich (+1 locations)
Length
18 weeks
Length
18 weeks
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Course description

Advanced 3D Visual Effects

Advanced 3D Visual Effects

Dive into the detail and take your VFX knowledge to the next level!

With our Advanced 3D for VFX course you will learn the same skills as our 12 weeks course but in more depth and detail, resulting in a more comprehensive skillset and a more detailed showreel.

You’ll start by sharpening your core 3D skills to give you a thorough technical understanding of software and principles, before moving on to more complex techniques of particle movement, hair, fur and more. Plus, we partner with an industry expert on all of our daytime courses (full-time) so you'll hear directly from someone who's working in the industry and get feedback on your work from a pro.

Our tutors are top industry professionals, so you’ll be taught by the best in the business whether you’re a 3D artist looking to develop a career in VFX, a 2D VFX artist wanting to move into 3D or a VFX graduate preparing for the competitive VFX job market. This course will also suit students from a creative or technical background, keen to change career and get into VFX.

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Suitability - Who should attend?

Aged 18 or over, a good understanding of written and spoken English.

Training Course Content

Module 1 - 3D Foundation

Week 1: Introduction to Maya

  • The user interface
  • Introduction to modelling
  • Introduction to textures
  • Introduction to lighting, shading and rendering

Week 2: Modelling

  • NURBS curves and surfaces
  • NURBS surfaces to polygons
  • Polygonal modelling
  • Topological rules

Week 3: Modelling continued

  • Polygonal modelling continued
  • Organic modelling
  • Non-linear modelling
  • UV mapping techniques (organic and hard surface)

Week 4: Colour and lighting

  • Lighting - traditional cinematographic and photographic techniques
  • Colour theory, three point lighting
  • Natural lighting
  • Indirect lighting techniques
  • Image based lighting
  • Matching lighting
  • Advanced lighting

Week 5: Basic texturing

  • Hypershade
  • Texturing masterclass
  • Image manipulation with Photoshop
  • Texture distressing with Photoshop
  • Non-destructive texturing workflows
  • Camera projection mapping

Week 6: Shading and rendering

  • Displacement mapping
  • Maya nodes
  • Raytracing (reflections, refractions and shadows)
  • Shaders
  • Material properties and case studies (MIA shaders)

Module 2 - Visual Effects

Week 7: Tracking and integration

  • Introduction to cameras
  • Camera tracking with 3D equalizer
  • Manual tracking techniques
  • Advanced matchmoving techniques
  • Lens distortion
  • Camera lineup

Week 8:Digital sculpt and 3D painting

  • Texturing
  • Sculpting/detailing
  • Import/export workflow

Week 9: Advanced shading and lighting

  • Mia material
  • Advanced MentalRay nodes
  • Advanced lighting theory
  • Lighting effects

Week 10: Render layers and compositing

  • Render layers and passes
  • Introduction to Linux
  • Introduction to compositing
  • Compositing with Nuke (CG layers)
  • Rotoscoping and keying with Nuke

Week 11: Animation and rigging

  • Keyframe animation
  • Path animation
  • Constraints and rigging

Week 12: Project week

  • Presentation

Module 3 - Advanced 3D for Visual Effects

Week 13: Particles and expressions

  • Maya rigid bodies
  • Constraints
  • Introduction to particles
  • Rendering particles
  • Emitters
  • Emission properties
  • Fields
  • Bullet dynamics
  • Expressions and particle expressions
  • Basic MEL scripting

Week 14: Houdini Fundamentals

  • Introduction
  • Procedural modelling
  • Digital assets
  • Mantra
  • Dynamics
  • Shading

Week 15: Fluids

  • Fur basics, grooming, lighting and rendering
  • Hair basics, simulation and styling
  • Different uses of hair
  • Dynamic fur

Week 16: Cloth

  • 2D/3D containers
  • Fluid contents and simulations
  • Texturing and rendering fluids
  • Fluid caches
  • Bifröst

Week 17: Fur and hair

  • Overview of Nucleus
  • Introduction to NCloth
  • NCloth solving and collisions
  • NParticle overview
  • Constraints
  • Caching Nucleus solvers

Week 18: Project week

  • End of course presentation

Why choose Escape Studios

Top 6% of Institutions for Graduate Employability -- by Higher Education Statistics Agency (HESA)

First Unreal Authorised Training Center in the UK

Expenses

  • Tuition fees (on-campus): £15,950
  • Tuition fees (live online): £12,760

Continuing Studies

Our students go on to work in many areas of the industry.

Some of the junior opportunities you will be able to consider on completion of the course include:

  • Runner
  • Junior 3D Artist

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