Professional Training

Character Creation for Games and VFX (18 weeks)

Escape Studios, In North Greenwich (+1 locations)
Length
18 weeks
Price
12,759 - 12,760 GBP
Next course start
Course delivery
Classroom, Virtual Classroom
Length
18 weeks
Price
12,759 - 12,760 GBP
Next course start
Course delivery
Classroom, Virtual Classroom
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Course description

Character Creation for Games and VFX (18 weeks) image

Advanced Character Creation for Games and VFX (18 weeks)

Visualise your own character designs and bring them to life

Over 18 weeks of evening classes, you’ll design, model, texture and pose your own character. Everything you need to bring your character ideas to life!

This course will allow you to explore different character design techniques, create 3D models using Maya and ZBrush and then paint and texture your character to give it a distinct look. This course is jam-packed but is designed for beginners - to take you through every stage of the process.

There will be a focus on creating characters for visual effects and video games but the basics are the same for all types of characters so don't let that put you off if you are looking for more traditional animation or motion picture character creation.

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Upcoming start dates

Choose between 2 start dates

TBC

  • Classroom
  • North Greenwich
  • English

TBC

  • Virtual Classroom
  • Online
  • English

Suitability - Who should attend?

Aged 18 or over, a good understanding of written and spoken English

Training Course Content

  • Week 1: Introduction to course – photo-bashing/concept art for characters
  • Week 2: Introduction to ZBrush – sculpting/basics – how to use brushes, interface
  • Week 3: Sculpting in ZBrush – dragon head
  • Week 4: Blocking out a character’s pose – using Zspheres
  • Week 5: Rigging a character for posing in ZBrush
  • Week 6: Sculpting cloth, cloths, hair, fur
  • Week 7: Hard surface sculpting in ZBrush – making an armour
  • Week 8: Hard surface sculpting continues – making assets and an armour
  • Week 9: Introduction to Maya – modelling basics
  • Week 10: Maya modelling continued – modelling assets for characters, import assets to ZBrush
  • Week 11: Blend shapes for facial expression
  • Week 12: UVs – exporting models and maps from Zbrush, UVing in ZBrush, Zremesher, Retopo in Maya
  • Week 13: Making high and low poly in ZBrush continued – importing and baking in Substance Painter
  • Week 14: Introduction to Substance Painter and texturing painting
  • Week 15: Procedural texturing
  • Week 16: Projection mapping for characters
  • Weeks 17 & 18: Finalise projects

Course delivery details

Programme duration: 18 weeks (Monday Evening: 7pm - 10pm)

Why choose Escape Studios

Top 6% of Institutions for Graduate Employability -- by Higher Education Statistics Agency (HESA)

First Unreal Authorised Training Center in the UK

Expenses

Tuition fees: £1,046

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