Course description
Houdini
Do you want to become a master in the latest VFX software?
This part-time evening course will demystify Houdini and teach you how to make the most of it for VFX by setting up style effects and rendering them, basically the safest way to blow stuff up!
You'll be taught by Mark Spevick, Head of 3D at Escape Studios, who will teach you what you need to know to move to the next level with Houdini and Houdini Engine Asset creation.
You will design and create Houdini digital assets, learn VFX and be able to use and create many interesting effects. You will understand the uses of Houdini Engine plugin for making tools for Maya and Unreal, so this can be applied across all areas of the pipeline and enhance workflows. This course is ideal for those who are familiar with the basic concepts of 3D and computer graphics.
The brains behind Houdini, SideFX, are one of our favourite software industry partners. As well as hosting their 2016 software launch at our place, they've contributed to the development of a course championing their own software and engine for industry use. There's simply no better place to learn what the professionals do.
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Suitability - Who should attend?
Aged 18 or over, a good understanding of written and spoken English
Training Course Content
- Week 1 - Introduction: Intro to Houdini interface and procedural workflow
- Week 2 - SOP techniques: Intro to procedural modelling in SOP's
- Week 3 - SOP techniques: Advanced SOP techniques. Copy stamp, attributes, solver node
- Week 4 - Coding and VOPS: Intro to writing code and VOPS and tips
- Week 5 - VOPS: VOPS and tips
- Week 6 - VEX: Intro to VEX wrangles and tips
- Week 7 - POPS: Intro to DOPS and Houdini's particle system
- Week 8 - RBD’s: Intro to Bullet RBD's
- Week 9 - RBD’s: Advanced RBD control with constraints
- Week 10 - Pyro: Intro to pyro tools and basic control
- Week 11 - Pyro: Advanced custom velocity controls and rendering
- Week 12 - Pyro rendering: Understanding pyro shading
- Week 13 - Project Week: Complete personal project
- Week 14 - Intro Vellum (Houdini Cloth): Intro to Vellum Cloth
- Week 15 - Vellum (Houdini Cloth): Cloth tips and tricks
- Week 16 - Texturing in Houdini: Intro to texturing, material assignment and principle shader
- Week 17 - Mantra: Intro to Mantra rendering, custom materials and AOV's
- Week 18 - Tools Assets: Intro to making digital assets for Houdini, Maya and Unreal
- Week 19 - Tools Assets: Making digital assets for Houdini, Maya and Unreal
- Week 20 - Project Week: Complete personal project
Course delivery details
Mode of study: Part-time (Monday and Wednesday evenings 7pm - 10pm)
Why choose Escape Studios
Top 6% of Institutions for Graduate Employability -- by Higher Education Statistics Agency (HESA)
First Unreal Authorised Training Center in the UK
Expenses
Tuition fees: £3,169
Continuing Studies
Houdini is used in 3D VFX, those with an understanding of the tool can work as a freelance specialist or in 3D roles such as:
- Technical Artist
- VFX Artist
- FX Artist