Course description
Video Games Art Production (20 weeks)
This intensive evening course will take your skills from player to Game Art pro, giving you the tools to create your very own environment.
Turn your gaming passion into a career with our intensive Video Games Art Production evening course. This course is part-time study allowing you to fit around your day job or other commitments. You’ll be hands-on in the studio two evenings per week. You'll be taught by industry trained tutors including Christian Avigni, who will share his real-world tips and techniques. To make the most of your time with us, we pack a lot into each class as a condensed version of our full time course. You’ll also be able to practice your skills outside of the studio and to start working on your showreel in your spare time.
The course has been developed by our Head of Games, Simon Fenton, in answer to the growing demand for creative artists in the Games industry. You’ll get to grips with a range of industry software, such as Unreal Engine, ZBrush and Maya, with a focus on console games. The course focuses on developing your artist skills and creativity to equip you with the core skills in practices such as environment art and digital sculpting.
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Suitability - Who should attend?
Aged 18 or over, a good understanding of written and spoken English.
Training Course Content
Week 1
- Moodboards
- Maya - Introduction
Week 2
- Maya - Low poly and Blocking a level
- Maya - Modularity
Week 3
- Maya - Modelling 1
Week 4
- Maya - Modelling 2
- Maya - Intro to UV
Week 5
- Maya - Advanced UV in Maya
- Maya - Texel Density workflows
Week 6
- Textures in Photoshop
- Tiling Textures
- Textures in Quixel Ndo
- Textures in Bitmap to Material
Week 7
- Unreal Engine - Introduction
- Unreal Engine - Basic Lighting
Week 8
- Maya - Subdisvisions Modelling 1
Week 9
- Maya - Subdisvisions Modelling 2
Week 10
- Zbrush 1
Week 11
- Zbrush 2
Week 12
- Zbrush 3
- Substance Designer - Introduction
Week 13
- Substance Designer - Advanced
Week 14
- Substance Painter - Introduction
- Substance Painter - Baking
Week 15
- Substance Painter - Advanced
Week 16
- Unreal Engine - Lods and Collisions
- Unreal Engine - Advanced Materials
Week 17
- Unreal Engine - Vertex Painting
- Unreal Engine - Fog and Post Process
Week 18 - Compositing CG
- Unreal Engine - Blueprints
- Foliage
Week 19
- Unreal Engine - Foliage tools
- Foliage
Week 20
- Introduction to Speed Tree
- Advanced Speed Tree
Course delivery details
Mode of study: Part time (Evenings: Tues and Thurs 6:30-9:30 pm)
Why choose Escape Studios
Top 6% of Institutions for Graduate Employability -- by Higher Education Statistics Agency (HESA)
First Unreal Authorised Training Center in the UK
Expenses
Tuition fees: £3,196
Continuing Studies
The games industry is one of the most creative, diverse and exciting industries for a digital artist to work in today. As a Games Artist you could be creating stunning worlds, characters or props in styles ranging from the realistic to cartoony or anywhere in-between. One of the greatest things about being a Games Artist is that you never stop learning and are always looking at the latest techniques and tools which means the job never gets boring.Some of the opportunities you will be able to consider on completion of the course include:
- Environment Artist for Games
- Lighting Artist for Games
- Level Artist