Course description
Unity 3d for VR: Bespoke
Unity 3D has introduced built-in support for some certain VR devices. This course will focus on how to use the Unity 3D game engine for VR; how to setup software and hardware; how to enable VR support in the unity editor; end-user hardware and software requirements; and how to minimize some possible health issues in VR, and so on.
Upcoming start dates
Suitability - Who should attend?
This course is created for developers, teachers, and students that are new to Unity 3D for VR.
Unity basic knowledge, C# intermediate, 3D mathematics at a basic level (vectors, quaternions) is recommended.
These can be also covered in the course, then we have to start with these.
Training Course Content
Introduction
- Unity VR
- End user hardware and software requirements
- Health issues in VR
Development
- VR Project settings
- Camera movement
- Image effects
- Quality
- Input handling
- Interactivity with objects
- Interaction responsivity (UX in VR)
- UI in VR
- General Unity Optimization
Health, safety and generally about VR
- Diplopia
- Motion sickness
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ACADEMY CLASS TRAINING
Academy Class we are a software training institute for personal or professional needs, all of our classes are all hands-on and led by Certified Adobe, Autodesk, Maxon and Unity instructors who are also designers and developers. You’re in good hands!...