Course description
History of Game Design: 2010 to the Beginning of 2021
We will now turn our attention to the consoles of the eighth and ninth generations and learn about advances in computer gaming and related gaming technologies, including a decline in physical game media in favor of digital downloads, the emerging virtual reality (VR) gaming sector, and the rise of esports as a major commercial enterprise.
You will also learn about the history of independent video games and why they are relevant to video game history. Your journey continues with the evolution of handheld, mobile and social media games and how microconsoles have impacted the industry.
Finally, you will explore the resurgence in experimenting with mixed and virtual reality technology. After all, what could be better than playing a video game—other than living inside one?
Upcoming start dates
Suitability - Who should attend?
Prerequisites
GAD100.2x
Outcome / Qualification etc.
What you'll learn
- Advances in computer gaming and related gaming technologies and their significant impact on the industry
- The defining features and major game releases of the eighth- and ninth-generation consoles
- The relevance of independent games to video game history
- Why Vancouver is recognized as a hub of video game production and development
- How the evolution of games played on mobile devices and social media and the
- phenomenon of microconsoles have changed the direction of video game history
- How mixed reality technologies have developed and how they may affect the future of gaming
Training Course Content
The end of generations
- Tech trends in the 2010s
- TRUE high definition and the eighth generation
- The ninth generation and the end of physical media
Independent games
- What is an ‘indie’ developer?
- The dark times
- The dawn of indies
- The indie explosion Spotlight: Vancouver
Mobile games, social games, microconsoles and mixed reality
- 1976–1988: Electronic handheld games
- 1989–2003: Handhelds take off
- 2004–2021: Sony versus Nintendo
- Mobile and social games
- Microconsoles
- Mixed reality
Course delivery details
This course is offered through LaSalle College, a partner institute of EdX.
4-8 hours per week
Expenses
- Verified Track -$149
- Audit Track - Free