Corporate Training for Teams

Object Oriented Analysis & Design - Corporate

StayAhead Training, Online (+1 locations)
Length
24 hours
Next course start
In-House training available upon request (+2 start dates)
Course delivery
Virtual Classroom, In Company
Length
24 hours
Next course start
In-House training available upon request (+2 start dates)
Course delivery
Virtual Classroom, In Company
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Course description

Object Oriented Analysis & Design Course Overview

The Object Oriented Analysis & Design course focuses on the fundamental concepts of Object Orientation and UML as part of the Software Development Life Cycle. The course focuses on the core activities and artifacts of Object Orientation and UML when used with various methodologies including XP, Agile and Unified Process. UML 2 notation is used throughout the course.

This hands-on course shows delegates how to analyse and design models of software systems to enable them to develop quality software that meets the requirements of Stakeholders. Delegates will learn how to follow a system through the OO Analysis and Design phases and build models and artifacts to validate and elaborate the design.

UML Modelling Tools are available in the classroom to give delegates experience of using these tools to document analysis and design models.

A Case Study, exercises and examples are used throughout the course to give practical hands-on experience with the techniques covered.

Who will the Course Benefit?

The Object Oriented Analysis & Design course is aimed at staff and consultants working as part of a development team using OO techniques to develop quality software including Business and System Analysts, Solution Architects, Programmers, Designers, Subject Matter Experts, Project Managers and anyone who needs a good understanding of the use of Object Oriented Analysis and Design within software development.

This course is particularly beneficial for those using Object Oriented development languages such as Java, Python, C++, Visual Basic and Ruby.

Course Objectives

By the end of the course delegates should be able to:

  • Explain OO Analysis and Design
  • Describe the main processes and artifacts of OO Analysis and Design
  • Identify and Analyse Requirements
  • Model System Functionality with Use Cases
  • Find and Organise Analysis Classes
  • Create System Domain Models
  • Validate Use Case Models with Stakeholders
  • Create Activity Diagrams to describe System Behaviour
  • Model Object Relationships
  • Understand and apply Generalisation and Inheritance
  • Design Object Behaviour
  • Realise System Design
  • Create Deployment Models

Upcoming start dates

Choose between 2 start dates

In-House training available upon request

  • In Company
  • United Kingdom

Virtual and Hybrid options are available upon request

  • Virtual Classroom
  • Online

Suitability - Who should attend?

Requirements

Delegates attending this course should have a basic understanding of programming in an object-oriented language such as Java, Python, Ruby, JavaScript, etc. Delegates should understand the concepts of classes, attributes and operations. This knowledge can be obtained by attendance on the pre-requisite Introduction to Programming course.


Experience to the level as demonstrated in this course is recommended:
  • Introduction to Programming

Training Course Content



Object Oriented Analysis & Design Training Course

Course Contents - DAY 1

Course Introduction
  • Administration and Course Materials
  • Course Structure and Agenda
  • Delegate and Trainer Introductions
Session 1: INTRODUCTION TO OBJECT-ORIENTED ANALYSIS AND DESIGN
  • Introduction
  • Software Architecture
  • Object-Orientation
  • Requirements
  • Conclusion
Session 2: USE CASE DIAGRAMS
  • Use Case Modelling
  • Finding Actors and Use Cases
  • Use Case Diagrams
  • Primary and Secondary Actors
Session 3: USE CASE DESCRIPTIONS
  • Developing Use Case Descriptions
  • Level of Detail
  • Pre-Conditiond and Post-Conditions
  • Main Flow
  • Branching within a Flow
  • Duplicate Steps
  • Future Requirements
Session 4: ACTIVITY DIAGRAMS
  • Activity Diagrams for Use Case Flows
  • Activity Diagram Notation
  • Action States
  • Subactivity States
  • Transitions
  • Decisions
  • Parallel Processing
  • Loops
  • Scenarios
  • When to Use Activity Diagrams for Use Case Modelling
Object Oriented Analysis & Design Training Course

Course Contents - DAY 2

Session 5: CLASS AND OBJECT ANALYSIS
  • Steps in Domain Modelling
  • Identifying Candidate Classes
  • Noun Extraction Approach
  • Common Categories Approach
  • Evaluate Candidate Classes
  • Elimination/Retention Review
  • CRC Cards
  • Identify Candidate Attributes and Operations
  • Creation of the Static Domain Model
Session 6: CLASS MODELS
  • Encapsulation
  • Messaging
  • UML object notation
  • Object attribute values
  • Classes
  • UML class notation
  • Name compartment
  • Attribute compartment
  • Visibility
  • Multiplicity
  • Operation compartment
Session 7: MODELLING RELATIONSHIPS
  • Association
  • Types of Associations
  • Aggregation
  • Composition
  • Reflexive Association
  • Navigability
  • Associations and attributes
  • Association Classes
  • Guidelines for Identifying and Modeling Associations
Session 8: GENERALISATION AND INHERITANCE
  • Generalisation
  • Class generalisation
  • Class inheritance
  • Overriding
  • Generalisation in OO Analysis and Design
  • Identifying GeneraliSations
  • Generalised Classes or Interfaces?
  • Mitigating Repeated Inheritance
  • Dependency
Object Oriented Analysis & Design Training Course

Course Contents - DAY 3

Session 9: MODELLING BEHAVIOUR
  • Activity Diagrams
  • Defining the Behaviour
  • Identifying Steps
  • Pre and Post Conditions
  • Special Action Types
  • Identifying Control and Data Flows
  • Data Flows
  • Identifying Expansion Regions
  • Grouping Actions into Partitions
  • Identifying Exceptions and Exception Regions
Session 10: STATE MACHINE DIAGRAMS
  • State machines and classes
  • Basic state Machine syntax
  • States
  • State syntax
  • Transitions
  • Events
  • Call events
  • Signal events
  • Change events
  • Time events
  • Super States
Session 11: REALISATION AND DESIGN
  • Sequence Diagrams
  • Detailing Class Operations from Sequence Diagrams
  • Creating Sequence Diagrams
  • Iteration
  • Branching and self-delegation
  • Concurrency - Active Objects
  • Object State and Constraints
Session 12: IMPLEMENTATION AND DEPLOYMENT
  • Solution Modelling
  • Solution Architecture
  • Infrastructure Architecture 5
  • Modelling the Presentation and Data Layers
  • Design Modelling
  • OO Design Principles
  • Modelling Object Behaviour
  • Effective Package Design


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Continuing Studies

Further Learning

  • Java Programming 1 / Java Developer
  • Python Programming 1
  • Ruby Programming
  • Perl Programming

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E1 1LP London

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