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Introduction to Programming

StayAhead Training
Course summary
3 days
1,295 GBP excl. VAT
Open / Scheduled
Next available date: 03/06/2020 09:30 - Online courses
Course Dates
London
03/06/2020 09:30 
1,295 GBP
01/07/2020 09:30 
1,295 GBP
03/08/2020 09:30 
1,295 GBP
Online courses
03/06/2020 09:30 
1,295 GBP
01/07/2020 09:30 
1,295 GBP
03/08/2020 09:30 
1,295 GBP

Course description

The Introduction to Programming course comprises sessions dealing with variables, expressions, conditional statements, collections, iterative statements, functions, objects, compilation and execution, and best practices.

This hands-on course does not concentrate on any one language in particular, rather its aim is to familiarise delegates with standard programming terminology, structures, and principles. Examples are given in three languages - Python, Java, and JavaScript - and delegates may choose any one of these languages with which to carry out the practical exercises.

Exercises and examples are used throughout the course to give practical hands-on experience with the techniques covered.

The delegate will learn and acquire skills as follows:

  • Writing to reading from the console
  • Declaring and initialising variables
  • Constructing expressions
  • Constructing conditional statements
  • Working with arrays/lists
  • Constructing iterative statements
  • Declaring and invoking/calling functions
  • Writing procedural programs
  • Working with classes and objects
  • Writing object oriented programs
  • Compiling and executing code
Who will the Course Benefit?

This Introduction to Programming course is designed for those new to programming, who want to learn about the terminology, structures, and principles of programming generally.

Attending this course will provide delegates with the prerequisite knowledge and required skills to go on to learn any programming language in detail, e.g. Java, JavaScript, Python, C, C++, C#, PHP, Perl, Ruby, etc.

Course Objectives

This course aims to provide the delegate with the knowledge to be able to produce simple computer programs that demonstrate an understanding of the three core principles of programming - sequence, selection, and iteration. Delegates will also be exposed to functions, objects, and both procedural and object-oriented programming paradigms. The course further aims to prepare delegates to go on to learn any one of many programming languages in detail.

Requirements

Delegates should be able to navigate the filesystem, edit a file, and browse the web. No programming experience is necessary.

Follow-On Courses
  • Java Programming 1
  • C# Programming
  • C++ Developer
  • Python Programming 1
  • PHP Programming
  • Ruby Programming
  • Perl Programming
  • JavaScript 1
  • Object Oriented Analysis & Design
Notes:
  • Course technical content is subject to change without notice.
  • Course content is structured as sessions, this does not strictly map to course timings. Concepts, content and practicals often span sessions.
Introduction to Programming Training Course

Course Contents - DAY 1

Course Introduction

  • Administration and Course Materials
  • Course Structure and Agenda
  • Delegate and Trainer Introductions

Session 1: INTRODUCTION

  • Thinking Like a Computer
    • Input/Output
    • Storage
    • Arithmetic
    • Comparison
    • Decisions
    • Repetition
    • Reuse
  • What is a Program?
    • Statements
    • Comments
  • What is Code?
  • From Source Code to Runtime
  • Why So Many Languages?
  • What Does a Programmer Do?
  • Hello World
  • stdin and stdout
  • The Console

Session 2: VARIABLES

  • Variables - What and Why
  • Name and Value
  • Literals
  • Data Types
  • Declaration
  • Initialisation
  • Assignment
  • Constants

Session 3: EXPRESSIONS

  • Expressions - What and Why
  • Operators and Operands
  • Unary and Binary Operators
  • Arithmetic Operators
  • Assignment Operators
  • Precedence
  • Associativity
  • Complex Expressions
Introduction to Programming Training Course

Course Contents - DAY 2

Session 4: CONDITIONAL STATEMENTS

  • Conditional Statement - What and Why
  • Comparison/Relational Operators
  • Logical Operators
  • if else
  • switch
  • The Ternary Operator
  • Code Blocks
  • Variable Scope

Session 5: COLLECTIONS

  • Collections - What and Why
  • Strings
  • Arrays/Lists
  • Declaration
  • Initialisation
  • Getting and Setting Elements

Session 6: ITERATIVE STATEMENTS

  • Iterative Statements - What and Why
  • while
  • do
  • for
  • break
  • continue
  • Array/List Traversal

Session 7: FUNCTIONS

  • Functions - What and Why
  • Declaration
    • Parameters
    • Return Type
  • Invocation/Call
    • Arguments
    • Return Value
  • Variable Scope (Review)
  • Modules
  • Libraries
  • Procedural Programming
Introduction to Programming Training Course

Course Contents - DAY 3

Session 8: OBJECTS

  • Object - What and Why
  • Object Literals
  • Object Properties
  • The Trouble with Object Literals
  • Classes
  • Fields
  • Methods
  • Instances
  • Reference Variables
  • Primitive Variables
  • Passing by Val/Ref
  • Object Oriented Programming
  • The Three Principles

Session 9: COMPILATION & EXECUTION

  • From Source Code to Runtime (Review)
  • Compilation
  • Debugging
  • Linking
  • Execution
  • Interpretation
  • Platform Dependence
  • Compilation and Interpretation (Bytecode)

Session 10: BEST PRACTICES

  • Program Design
    • Stating the Problem
    • Devising the Solution
    • Pseudocode
  • Coding Conventions
    • White Space
    • Indenting
    • Naming
  • Coding Style
    • Readability
    • Flexibility
    • Scalability
  • Unit Testing
  • Test Driven Development (TDD)

The Introduction to Programming course comprises sessions dealing with variables, expressions, conditional statements, collections, iterative statements, functions, objects, compilation and execution, and best practices.

This hands-on course does not concentrate on any one language in particular, rather its aim is to familiarise delegates with standard programming terminology, structures, and principles. Examples are given in three languages - Python, Java, and JavaScript - and delegates may choose any one of these languages with which to carry out the practical exercises.

Exercises and examples are used throughout the course to give practical hands-on experience with the techniques covered.

The delegate will learn and acquire skills as follows:

  • Writing to reading from the console
  • Declaring and initialising variables
  • Constructing expressions
  • Constructing conditional statements
  • Working with arrays/lists
  • Constructing iterative statements
  • Declaring and invoking/calling functions
  • Writing procedural programs
  • Working with classes and objects
  • Writing object oriented programs
  • Compiling and executing code
Who will the Course Benefit?

This Introduction to Programming course is designed for those new to programming, who want to learn about the terminology, structures, and principles of programming generally.

Attending this course will provide delegates with the prerequisite knowledge and required skills to go on to learn any programming language in detail, e.g. Java, JavaScript, Python, C, C++, C#, PHP, Perl, Ruby, etc.

Course Objectives

This course aims to provide the delegate with the knowledge to be able to produce simple computer programs that demonstrate an understanding of the three core principles of programming - sequence, selection, and iteration. Delegates will also be exposed to functions, objects, and both procedural and object-oriented programming paradigms. The course further aims to prepare delegates to go on to learn any one of many programming languages in detail.

Requirements

Delegates should be able to navigate the filesystem, edit a file, and browse the web. No programming experience is necessary.

Follow-On Courses
  • Java Programming 1
  • C# Programming
  • C++ Developer
  • Python Programming 1
  • PHP Programming
  • Ruby Programming
  • Perl Programming
  • JavaScript 1
  • Object Oriented Analysis & Design
Notes:
  • Course technical content is subject to change without notice.
  • Course content is structured as sessions, this does not strictly map to course timings. Concepts, content and practicals often span sessions.
Introduction to Programming Training Course

Course Contents - DAY 1

Course Introduction

  • Administration and Course Materials
  • Course Structure and Agenda
  • Delegate and Trainer Introductions

Session 1: INTRODUCTION

  • Thinking Like a Computer
    • Input/Output
    • Storage
    • Arithmetic
    • Comparison
    • Decisions
    • Repetition
    • Reuse
  • What is a Program?
    • Statements
    • Comments
  • What is Code?
  • From Source Code to Runtime
  • Why So Many Languages?
  • What Does a Programmer Do?
  • Hello World
  • stdin and stdout
  • The Console

Session 2: VARIABLES

  • Variables - What and Why
  • Name and Value
  • Literals
  • Data Types
  • Declaration
  • Initialisation
  • Assignment
  • Constants

Session 3: EXPRESSIONS

  • Expressions - What and Why
  • Operators and Operands
  • Unary and Binary Operators
  • Arithmetic Operators
  • Assignment Operators
  • Precedence
  • Associativity
  • Complex Expressions
Introduction to Programming Training Course

Course Contents - DAY 2

Session 4: CONDITIONAL STATEMENTS

  • Conditional Statement - What and Why
  • Comparison/Relational Operators
  • Logical Operators
  • if else
  • switch
  • The Ternary Operator
  • Code Blocks
  • Variable Scope

Session 5: COLLECTIONS

  • Collections - What and Why
  • Strings
  • Arrays/Lists
  • Declaration
  • Initialisation
  • Getting and Setting Elements

Session 6: ITERATIVE STATEMENTS

  • Iterative Statements - What and Why
  • while
  • do
  • for
  • break
  • continue
  • Array/List Traversal

Session 7: FUNCTIONS

  • Functions - What and Why
  • Declaration
    • Parameters
    • Return Type
  • Invocation/Call
    • Arguments
    • Return Value
  • Variable Scope (Review)
  • Modules
  • Libraries
  • Procedural Programming
Introduction to Programming Training Course

Course Contents - DAY 3

Session 8: OBJECTS

  • Object - What and Why
  • Object Literals
  • Object Properties
  • The Trouble with Object Literals
  • Classes
  • Fields
  • Methods
  • Instances
  • Reference Variables
  • Primitive Variables
  • Passing by Val/Ref
  • Object Oriented Programming
  • The Three Principles

Session 9: COMPILATION & EXECUTION

  • From Source Code to Runtime (Review)
  • Compilation
  • Debugging
  • Linking
  • Execution
  • Interpretation
  • Platform Dependence
  • Compilation and Interpretation (Bytecode)

Session 10: BEST PRACTICES

  • Program Design
    • Stating the Problem
    • Devising the Solution
    • Pseudocode
  • Coding Conventions
    • White Space
    • Indenting
    • Naming
  • Coding Style
    • Readability
    • Flexibility
    • Scalability
  • Unit Testing
  • Test Driven Development (TDD)

The Introduction to Programming course comprises sessions dealing with variables, expressions, conditional statements, collections, iterative statements, functions, objects, compilation and execution, and best practices.

This hands-on course does not concentrate on any one language in particular, rather its aim is to familiarise delegates with standard programming terminology, structures, and principles. Examples are given in three languages - Python, Java, and JavaScript - and delegates may choose any one of these languages with which to carry out the practical exercises.

Exercises and examples are used throughout the course to give practical hands-on experience with the techniques covered.

The delegate will learn and acquire skills as follows:

  • Writing to reading from the console
  • Declaring and initialising variables
  • Constructing expressions
  • Constructing conditional statements
  • Working with arrays/lists
  • Constructing iterative statements
  • Declaring and invoking/calling functions
  • Writing procedural programs
  • Working with classes and objects
  • Writing object oriented programs
  • Compiling and executing code
Who will the Course Benefit?

This Introduction to Programming course is designed for those new to programming, who want to learn about the terminology, structures, and principles of programming generally.

Attending this course will provide delegates with the prerequisite knowledge and required skills to go on to learn any programming language in detail, e.g. Java, JavaScript, Python, C, C++, C#, PHP, Perl, Ruby, etc.

Course Objectives

This course aims to provide the delegate with the knowledge to be able to produce simple computer programs that demonstrate an understanding of the three core principles of programming - sequence, selection, and iteration. Delegates will also be exposed to functions, objects, and both procedural and object-oriented programming paradigms. The course further aims to prepare delegates to go on to learn any one of many programming languages in detail.

Requirements

Delegates should be able to navigate the filesystem, edit a file, and browse the web. No programming experience is necessary.

Follow-On Courses
  • Java Programming 1
  • C# Programming
  • C++ Developer
  • Python Programming 1
  • PHP Programming
  • Ruby Programming
  • Perl Programming
  • JavaScript 1
  • Object Oriented Analysis & Design
Notes:
  • Course technical content is subject to change without notice.
  • Course content is structured as sessions, this does not strictly map to course timings. Concepts, content and practicals often span sessions.
Introduction to Programming Training Course

Course Contents - DAY 1

Course Introduction

  • Administration and Course Materials
  • Course Structure and Agenda
  • Delegate and Trainer Introductions

Session 1: INTRODUCTION

  • Thinking Like a Computer
    • Input/Output
    • Storage
    • Arithmetic
    • Comparison
    • Decisions
    • Repetition
    • Reuse
  • What is a Program?
    • Statements
    • Comments
  • What is Code?
  • From Source Code to Runtime
  • Why So Many Languages?
  • What Does a Programmer Do?
  • Hello World
  • stdin and stdout
  • The Console

Session 2: VARIABLES

  • Variables - What and Why
  • Name and Value
  • Literals
  • Data Types
  • Declaration
  • Initialisation
  • Assignment
  • Constants

Session 3: EXPRESSIONS

  • Expressions - What and Why
  • Operators and Operands
  • Unary and Binary Operators
  • Arithmetic Operators
  • Assignment Operators
  • Precedence
  • Associativity
  • Complex Expressions
Introduction to Programming Training Course

Course Contents - DAY 2

Session 4: CONDITIONAL STATEMENTS

  • Conditional Statement - What and Why
  • Comparison/Relational Operators
  • Logical Operators
  • if else
  • switch
  • The Ternary Operator
  • Code Blocks
  • Variable Scope

Session 5: COLLECTIONS

  • Collections - What and Why
  • Strings
  • Arrays/Lists
  • Declaration
  • Initialisation
  • Getting and Setting Elements

Session 6: ITERATIVE STATEMENTS

  • Iterative Statements - What and Why
  • while
  • do
  • for
  • break
  • continue
  • Array/List Traversal

Session 7: FUNCTIONS

  • Functions - What and Why
  • Declaration
    • Parameters
    • Return Type
  • Invocation/Call
    • Arguments
    • Return Value
  • Variable Scope (Review)
  • Modules
  • Libraries
  • Procedural Programming
Introduction to Programming Training Course

Course Contents - DAY 3

Session 8: OBJECTS

  • Object - What and Why
  • Object Literals
  • Object Properties
  • The Trouble with Object Literals
  • Classes
  • Fields
  • Methods
  • Instances
  • Reference Variables
  • Primitive Variables
  • Passing by Val/Ref
  • Object Oriented Programming
  • The Three Principles

Session 9: COMPILATION & EXECUTION

  • From Source Code to Runtime (Review)
  • Compilation
  • Debugging
  • Linking
  • Execution
  • Interpretation
  • Platform Dependence
  • Compilation and Interpretation (Bytecode)

Session 10: BEST PRACTICES

  • Program Design
    • Stating the Problem
    • Devising the Solution
    • Pseudocode
  • Coding Conventions
    • White Space
    • Indenting
    • Naming
  • Coding Style
    • Readability
    • Flexibility
    • Scalability
  • Unit Testing
  • Test Driven Development (TDD)

The Introduction to Programming course comprises sessions dealing with variables, expressions, conditional statements, collections, iterative statements, functions, objects, compilation and execution, and best practices.

This hands-on course does not concentrate on any one language in particular, rather its aim is to familiarise delegates with standard programming terminology, structures, and principles. Examples are given in three languages - Python, Java, and JavaScript - and delegates may choose any one of these languages with which to carry out the practical exercises.

Exercises and examples are used throughout the course to give practical hands-on experience with the techniques covered.

The delegate will learn and acquire skills as follows:

  • Writing to reading from the console
  • Declaring and initialising variables
  • Constructing expressions
  • Constructing conditional statements
  • Working with arrays/lists
  • Constructing iterative statements
  • Declaring and invoking/calling functions
  • Writing procedural programs
  • Working with classes and objects
  • Writing object oriented programs
  • Compiling and executing code
Who will the Course Benefit?

This Introduction to Programming course is designed for those new to programming, who want to learn about the terminology, structures, and principles of programming generally.

Attending this course will provide delegates with the prerequisite knowledge and required skills to go on to learn any programming language in detail, e.g. Java, JavaScript, Python, C, C++, C#, PHP, Perl, Ruby, etc.

Course Objectives

This course aims to provide the delegate with the knowledge to be able to produce simple computer programs that demonstrate an understanding of the three core principles of programming - sequence, selection, and iteration. Delegates will also be exposed to functions, objects, and both procedural and object-oriented programming paradigms. The course further aims to prepare delegates to go on to learn any one of many programming languages in detail.

Requirements

Delegates should be able to navigate the filesystem, edit a file, and browse the web. No programming experience is necessary.

Follow-On Courses
  • Java Programming 1
  • C# Programming
  • C++ Developer
  • Python Programming 1
  • PHP Programming
  • Ruby Programming
  • Perl Programming
  • JavaScript 1
  • Object Oriented Analysis & Design
Notes:
  • Course technical content is subject to change without notice.
  • Course content is structured as sessions, this does not strictly map to course timings. Concepts, content and practicals often span sessions.
Introduction to Programming Training Course

Course Contents - DAY 1

Course Introduction

  • Administration and Course Materials
  • Course Structure and Agenda
  • Delegate and Trainer Introductions

Session 1: INTRODUCTION

  • Thinking Like a Computer
    • Input/Output
    • Storage
    • Arithmetic
    • Comparison
    • Decisions
    • Repetition
    • Reuse
  • What is a Program?
    • Statements
    • Comments
  • What is Code?
  • From Source Code to Runtime
  • Why So Many Languages?
  • What Does a Programmer Do?
  • Hello World
  • stdin and stdout
  • The Console

Session 2: VARIABLES

  • Variables - What and Why
  • Name and Value
  • Literals
  • Data Types
  • Declaration
  • Initialisation
  • Assignment
  • Constants

Session 3: EXPRESSIONS

  • Expressions - What and Why
  • Operators and Operands
  • Unary and Binary Operators
  • Arithmetic Operators
  • Assignment Operators
  • Precedence
  • Associativity
  • Complex Expressions
Introduction to Programming Training Course

Course Contents - DAY 2

Session 4: CONDITIONAL STATEMENTS

  • Conditional Statement - What and Why
  • Comparison/Relational Operators
  • Logical Operators
  • if else
  • switch
  • The Ternary Operator
  • Code Blocks
  • Variable Scope

Session 5: COLLECTIONS

  • Collections - What and Why
  • Strings
  • Arrays/Lists
  • Declaration
  • Initialisation
  • Getting and Setting Elements

Session 6: ITERATIVE STATEMENTS

  • Iterative Statements - What and Why
  • while
  • do
  • for
  • break
  • continue
  • Array/List Traversal

Session 7: FUNCTIONS

  • Functions - What and Why
  • Declaration
    • Parameters
    • Return Type
  • Invocation/Call
    • Arguments
    • Return Value
  • Variable Scope (Review)
  • Modules
  • Libraries
  • Procedural Programming
Introduction to Programming Training Course

Course Contents - DAY 3

Session 8: OBJECTS

  • Object - What and Why
  • Object Literals
  • Object Properties
  • The Trouble with Object Literals
  • Classes
  • Fields
  • Methods
  • Instances
  • Reference Variables
  • Primitive Variables
  • Passing by Val/Ref
  • Object Oriented Programming
  • The Three Principles

Session 9: COMPILATION & EXECUTION

  • From Source Code to Runtime (Review)
  • Compilation
  • Debugging
  • Linking
  • Execution
  • Interpretation
  • Platform Dependence
  • Compilation and Interpretation (Bytecode)

Session 10: BEST PRACTICES

  • Program Design
    • Stating the Problem
    • Devising the Solution
    • Pseudocode
  • Coding Conventions
    • White Space
    • Indenting
    • Naming
  • Coding Style
    • Readability
    • Flexibility
    • Scalability
  • Unit Testing
  • Test Driven Development (TDD)

The Introduction to Programming course comprises sessions dealing with variables, expressions, conditional statements, collections, iterative statements, functions, objects, compilation and execution, and best practices.

This hands-on course does not concentrate on any one language in particular, rather its aim is to familiarise delegates with standard programming terminology, structures, and principles. Examples are given in three languages - Python, Java, and JavaScript - and delegates may choose any one of these languages with which to carry out the practical exercises.

Exercises and examples are used throughout the course to give practical hands-on experience with the techniques covered.

The delegate will learn and acquire skills as follows:

  • Writing to reading from the console
  • Declaring and initialising variables
  • Constructing expressions
  • Constructing conditional statements
  • Working with arrays/lists
  • Constructing iterative statements
  • Declaring and invoking/calling functions
  • Writing procedural programs
  • Working with classes and objects
  • Writing object oriented programs
  • Compiling and executing code
Who will the Course Benefit?

This Introduction to Programming course is designed for those new to programming, who want to learn about the terminology, structures, and principles of programming generally.

Attending this course will provide delegates with the prerequisite knowledge and required skills to go on to learn any programming language in detail, e.g. Java, JavaScript, Python, C, C++, C#, PHP, Perl, Ruby, etc.

Course Objectives

This course aims to provide the delegate with the knowledge to be able to produce simple computer programs that demonstrate an understanding of the three core principles of programming - sequence, selection, and iteration. Delegates will also be exposed to functions, objects, and both procedural and object-oriented programming paradigms. The course further aims to prepare delegates to go on to learn any one of many programming languages in detail.

Requirements

Delegates should be able to navigate the filesystem, edit a file, and browse the web. No programming experience is necessary.

Follow-On Courses
  • Java Programming 1
  • C# Programming
  • C++ Developer
  • Python Programming 1
  • PHP Programming
  • Ruby Programming
  • Perl Programming
  • JavaScript 1
  • Object Oriented Analysis & Design
Notes:
  • Course technical content is subject to change without notice.
  • Course content is structured as sessions, this does not strictly map to course timings. Concepts, content and practicals often span sessions.
Introduction to Programming Training Course

Course Contents - DAY 1

Course Introduction

  • Administration and Course Materials
  • Course Structure and Agenda
  • Delegate and Trainer Introductions

Session 1: INTRODUCTION

  • Thinking Like a Computer
    • Input/Output
    • Storage
    • Arithmetic
    • Comparison
    • Decisions
    • Repetition
    • Reuse
  • What is a Program?
    • Statements
    • Comments
  • What is Code?
  • From Source Code to Runtime
  • Why So Many Languages?
  • What Does a Programmer Do?
  • Hello World
  • stdin and stdout
  • The Console

Session 2: VARIABLES

  • Variables - What and Why
  • Name and Value
  • Literals
  • Data Types
  • Declaration
  • Initialisation
  • Assignment
  • Constants

Session 3: EXPRESSIONS

  • Expressions - What and Why
  • Operators and Operands
  • Unary and Binary Operators
  • Arithmetic Operators
  • Assignment Operators
  • Precedence
  • Associativity
  • Complex Expressions
Introduction to Programming Training Course

Course Contents - DAY 2

Session 4: CONDITIONAL STATEMENTS

  • Conditional Statement - What and Why
  • Comparison/Relational Operators
  • Logical Operators
  • if else
  • switch
  • The Ternary Operator
  • Code Blocks
  • Variable Scope

Session 5: COLLECTIONS

  • Collections - What and Why
  • Strings
  • Arrays/Lists
  • Declaration
  • Initialisation
  • Getting and Setting Elements

Session 6: ITERATIVE STATEMENTS

  • Iterative Statements - What and Why
  • while
  • do
  • for
  • break
  • continue
  • Array/List Traversal

Session 7: FUNCTIONS

  • Functions - What and Why
  • Declaration
    • Parameters
    • Return Type
  • Invocation/Call
    • Arguments
    • Return Value
  • Variable Scope (Review)
  • Modules
  • Libraries
  • Procedural Programming
Introduction to Programming Training Course

Course Contents - DAY 3

Session 8: OBJECTS

  • Object - What and Why
  • Object Literals
  • Object Properties
  • The Trouble with Object Literals
  • Classes
  • Fields
  • Methods
  • Instances
  • Reference Variables
  • Primitive Variables
  • Passing by Val/Ref
  • Object Oriented Programming
  • The Three Principles

Session 9: COMPILATION & EXECUTION

  • From Source Code to Runtime (Review)
  • Compilation
  • Debugging
  • Linking
  • Execution
  • Interpretation
  • Platform Dependence
  • Compilation and Interpretation (Bytecode)

Session 10: BEST PRACTICES

  • Program Design
    • Stating the Problem
    • Devising the Solution
    • Pseudocode
  • Coding Conventions
    • White Space
    • Indenting
    • Naming
  • Coding Style
    • Readability
    • Flexibility
    • Scalability
  • Unit Testing
  • Test Driven Development (TDD)

The Introduction to Programming course comprises sessions dealing with variables, expressions, conditional statements, collections, iterative statements, functions, objects, compilation and execution, and best practices.

This hands-on course does not concentrate on any one language in particular, rather its aim is to familiarise delegates with standard programming terminology, structures, and principles. Examples are given in three languages - Python, Java, and JavaScript - and delegates may choose any one of these languages with which to carry out the practical exercises.

Exercises and examples are used throughout the course to give practical hands-on experience with the techniques covered.

The delegate will learn and acquire skills as follows:

  • Writing to reading from the console
  • Declaring and initialising variables
  • Constructing expressions
  • Constructing conditional statements
  • Working with arrays/lists
  • Constructing iterative statements
  • Declaring and invoking/calling functions
  • Writing procedural programs
  • Working with classes and objects
  • Writing object oriented programs
  • Compiling and executing code
Who will the Course Benefit?

This Introduction to Programming course is designed for those new to programming, who want to learn about the terminology, structures, and principles of programming generally.

Attending this course will provide delegates with the prerequisite knowledge and required skills to go on to learn any programming language in detail, e.g. Java, JavaScript, Python, C, C++, C#, PHP, Perl, Ruby, etc.

Course Objectives

This course aims to provide the delegate with the knowledge to be able to produce simple computer programs that demonstrate an understanding of the three core principles of programming - sequence, selection, and iteration. Delegates will also be exposed to functions, objects, and both procedural and object-oriented programming paradigms. The course further aims to prepare delegates to go on to learn any one of many programming languages in detail.

Requirements

Delegates should be able to navigate the filesystem, edit a file, and browse the web. No programming experience is necessary.

Follow-On Courses
  • Java Programming 1
  • C# Programming
  • C++ Developer
  • Python Programming 1
  • PHP Programming
  • Ruby Programming
  • Perl Programming
  • JavaScript 1
  • Object Oriented Analysis & Design
Notes:
  • Course technical content is subject to change without notice.
  • Course content is structured as sessions, this does not strictly map to course timings. Concepts, content and practicals often span sessions.
Introduction to Programming Training Course

Course Contents - DAY 1

Course Introduction

  • Administration and Course Materials
  • Course Structure and Agenda
  • Delegate and Trainer Introductions

Session 1: INTRODUCTION

  • Thinking Like a Computer
    • Input/Output
    • Storage
    • Arithmetic
    • Comparison
    • Decisions
    • Repetition
    • Reuse
  • What is a Program?
    • Statements
    • Comments
  • What is Code?
  • From Source Code to Runtime
  • Why So Many Languages?
  • What Does a Programmer Do?
  • Hello World
  • stdin and stdout
  • The Console

Session 2: VARIABLES

  • Variables - What and Why
  • Name and Value
  • Literals
  • Data Types
  • Declaration
  • Initialisation
  • Assignment
  • Constants

Session 3: EXPRESSIONS

  • Expressions - What and Why
  • Operators and Operands
  • Unary and Binary Operators
  • Arithmetic Operators
  • Assignment Operators
  • Precedence
  • Associativity
  • Complex Expressions
Introduction to Programming Training Course

Course Contents - DAY 2

Session 4: CONDITIONAL STATEMENTS

  • Conditional Statement - What and Why
  • Comparison/Relational Operators
  • Logical Operators
  • if else
  • switch
  • The Ternary Operator
  • Code Blocks
  • Variable Scope

Session 5: COLLECTIONS

  • Collections - What and Why
  • Strings
  • Arrays/Lists
  • Declaration
  • Initialisation
  • Getting and Setting Elements

Session 6: ITERATIVE STATEMENTS

  • Iterative Statements - What and Why
  • while
  • do
  • for
  • break
  • continue
  • Array/List Traversal

Session 7: FUNCTIONS

  • Functions - What and Why
  • Declaration
    • Parameters
    • Return Type
  • Invocation/Call
    • Arguments
    • Return Value
  • Variable Scope (Review)
  • Modules
  • Libraries
  • Procedural Programming
Introduction to Programming Training Course

Course Contents - DAY 3

Session 8: OBJECTS

  • Object - What and Why
  • Object Literals
  • Object Properties
  • The Trouble with Object Literals
  • Classes
  • Fields
  • Methods
  • Instances
  • Reference Variables
  • Primitive Variables
  • Passing by Val/Ref
  • Object Oriented Programming
  • The Three Principles

Session 9: COMPILATION & EXECUTION

  • From Source Code to Runtime (Review)
  • Compilation
  • Debugging
  • Linking
  • Execution
  • Interpretation
  • Platform Dependence
  • Compilation and Interpretation (Bytecode)

Session 10: BEST PRACTICES

  • Program Design
    • Stating the Problem
    • Devising the Solution
    • Pseudocode
  • Coding Conventions
    • White Space
    • Indenting
    • Naming
  • Coding Style
    • Readability
    • Flexibility
    • Scalability
  • Unit Testing
  • Test Driven Development (TDD)

The Introduction to Programming course comprises sessions dealing with variables, expressions, conditional statements, collections, iterative statements, functions, objects, compilation and execution, and best practices.

This hands-on course does not concentrate on any one language in particular, rather its aim is to familiarise delegates with standard programming terminology, structures, and principles. Examples are given in three languages - Python, Java, and JavaScript - and delegates may choose any one of these languages with which to carry out the practical exercises.

Exercises and examples are used throughout the course to give practical hands-on experience with the techniques covered.

The delegate will learn and acquire skills as follows:

  • Writing to reading from the console
  • Declaring and initialising variables
  • Constructing expressions
  • Constructing conditional statements
  • Working with arrays/lists
  • Constructing iterative statements
  • Declaring and invoking/calling functions
  • Writing procedural programs
  • Working with classes and objects
  • Writing object oriented programs
  • Compiling and executing code
Who will the Course Benefit?

This Introduction to Programming course is designed for those new to programming, who want to learn about the terminology, structures, and principles of programming generally.

Attending this course will provide delegates with the prerequisite knowledge and required skills to go on to learn any programming language in detail, e.g. Java, JavaScript, Python, C, C++, C#, PHP, Perl, Ruby, etc.

Course Objectives

This course aims to provide the delegate with the knowledge to be able to produce simple computer programs that demonstrate an understanding of the three core principles of programming - sequence, selection, and iteration. Delegates will also be exposed to functions, objects, and both procedural and object-oriented programming paradigms. The course further aims to prepare delegates to go on to learn any one of many programming languages in detail.

Requirements

Delegates should be able to navigate the filesystem, edit a file, and browse the web. No programming experience is necessary.

Follow-On Courses
  • Java Programming 1
  • C# Programming
  • C++ Developer
  • Python Programming 1
  • PHP Programming
  • Ruby Programming
  • Perl Programming
  • JavaScript 1
  • Object Oriented Analysis & Design
Notes:
  • Course technical content is subject to change without notice.
  • Course content is structured as sessions, this does not strictly map to course timings. Concepts, content and practicals often span sessions.
Introduction to Programming Training Course

Course Contents - DAY 1

Course Introduction

  • Administration and Course Materials
  • Course Structure and Agenda
  • Delegate and Trainer Introductions

Session 1: INTRODUCTION

  • Thinking Like a Computer
    • Input/Output
    • Storage
    • Arithmetic
    • Comparison
    • Decisions
    • Repetition
    • Reuse
  • What is a Program?
    • Statements
    • Comments
  • What is Code?
  • From Source Code to Runtime
  • Why So Many Languages?
  • What Does a Programmer Do?
  • Hello World
  • stdin and stdout
  • The Console

Session 2: VARIABLES

  • Variables - What and Why
  • Name and Value
  • Literals
  • Data Types
  • Declaration
  • Initialisation
  • Assignment
  • Constants

Session 3: EXPRESSIONS

  • Expressions - What and Why
  • Operators and Operands
  • Unary and Binary Operators
  • Arithmetic Operators
  • Assignment Operators
  • Precedence
  • Associativity
  • Complex Expressions
Introduction to Programming Training Course

Course Contents - DAY 2

Session 4: CONDITIONAL STATEMENTS

  • Conditional Statement - What and Why
  • Comparison/Relational Operators
  • Logical Operators
  • if else
  • switch
  • The Ternary Operator
  • Code Blocks
  • Variable Scope

Session 5: COLLECTIONS

  • Collections - What and Why
  • Strings
  • Arrays/Lists
  • Declaration
  • Initialisation
  • Getting and Setting Elements

Session 6: ITERATIVE STATEMENTS

  • Iterative Statements - What and Why
  • while
  • do
  • for
  • break
  • continue
  • Array/List Traversal

Session 7: FUNCTIONS

  • Functions - What and Why
  • Declaration
    • Parameters
    • Return Type
  • Invocation/Call
    • Arguments
    • Return Value
  • Variable Scope (Review)
  • Modules
  • Libraries
  • Procedural Programming
Introduction to Programming Training Course

Course Contents - DAY 3

Session 8: OBJECTS

  • Object - What and Why
  • Object Literals
  • Object Properties
  • The Trouble with Object Literals
  • Classes
  • Fields
  • Methods
  • Instances
  • Reference Variables
  • Primitive Variables
  • Passing by Val/Ref
  • Object Oriented Programming
  • The Three Principles

Session 9: COMPILATION & EXECUTION

  • From Source Code to Runtime (Review)
  • Compilation
  • Debugging
  • Linking
  • Execution
  • Interpretation
  • Platform Dependence
  • Compilation and Interpretation (Bytecode)

Session 10: BEST PRACTICES

  • Program Design
    • Stating the Problem
    • Devising the Solution
    • Pseudocode
  • Coding Conventions
    • White Space
    • Indenting
    • Naming
  • Coding Style
    • Readability
    • Flexibility
    • Scalability
  • Unit Testing
  • Test Driven Development (TDD)

The Introduction to Programming course comprises sessions dealing with variables, expressions, conditional statements, collections, iterative statements, functions, objects, compilation and execution, and best practices.

This hands-on course does not concentrate on any one language in particular, rather its aim is to familiarise delegates with standard programming terminology, structures, and principles. Examples are given in three languages - Python, Java, and JavaScript - and delegates may choose any one of these languages with which to carry out the practical exercises.

Exercises and examples are used throughout the course to give practical hands-on experience with the techniques covered.

The delegate will learn and acquire skills as follows:

  • Writing to reading from the console
  • Declaring and initialising variables
  • Constructing expressions
  • Constructing conditional statements
  • Working with arrays/lists
  • Constructing iterative statements
  • Declaring and invoking/calling functions
  • Writing procedural programs
  • Working with classes and objects
  • Writing object oriented programs
  • Compiling and executing code
Who will the Course Benefit?

This Introduction to Programming course is designed for those new to programming, who want to learn about the terminology, structures, and principles of programming generally.

Attending this course will provide delegates with the prerequisite knowledge and required skills to go on to learn any programming language in detail, e.g. Java, JavaScript, Python, C, C++, C#, PHP, Perl, Ruby, etc.

Course Objectives

This course aims to provide the delegate with the knowledge to be able to produce simple computer programs that demonstrate an understanding of the three core principles of programming - sequence, selection, and iteration. Delegates will also be exposed to functions, objects, and both procedural and object-oriented programming paradigms. The course further aims to prepare delegates to go on to learn any one of many programming languages in detail.

Requirements

Delegates should be able to navigate the filesystem, edit a file, and browse the web. No programming experience is necessary.

Follow-On Courses
  • Java Programming 1
  • C# Programming
  • C++ Developer
  • Python Programming 1
  • PHP Programming
  • Ruby Programming
  • Perl Programming
  • JavaScript 1
  • Object Oriented Analysis & Design
Notes:
  • Course technical content is subject to change without notice.
  • Course content is structured as sessions, this does not strictly map to course timings. Concepts, content and practicals often span sessions.
Introduction to Programming Training Course

Course Contents - DAY 1

Course Introduction

  • Administration and Course Materials
  • Course Structure and Agenda
  • Delegate and Trainer Introductions

Session 1: INTRODUCTION

  • Thinking Like a Computer
    • Input/Output
    • Storage
    • Arithmetic
    • Comparison
    • Decisions
    • Repetition
    • Reuse
  • What is a Program?
    • Statements
    • Comments
  • What is Code?
  • From Source Code to Runtime
  • Why So Many Languages?
  • What Does a Programmer Do?
  • Hello World
  • stdin and stdout
  • The Console

Session 2: VARIABLES

  • Variables - What and Why
  • Name and Value
  • Literals
  • Data Types
  • Declaration
  • Initialisation
  • Assignment
  • Constants

Session 3: EXPRESSIONS

  • Expressions - What and Why
  • Operators and Operands
  • Unary and Binary Operators
  • Arithmetic Operators
  • Assignment Operators
  • Precedence
  • Associativity
  • Complex Expressions
Introduction to Programming Training Course

Course Contents - DAY 2

Session 4: CONDITIONAL STATEMENTS

  • Conditional Statement - What and Why
  • Comparison/Relational Operators
  • Logical Operators
  • if else
  • switch
  • The Ternary Operator
  • Code Blocks
  • Variable Scope

Session 5: COLLECTIONS

  • Collections - What and Why
  • Strings
  • Arrays/Lists
  • Declaration
  • Initialisation
  • Getting and Setting Elements

Session 6: ITERATIVE STATEMENTS

  • Iterative Statements - What and Why
  • while
  • do
  • for
  • break
  • continue
  • Array/List Traversal

Session 7: FUNCTIONS

  • Functions - What and Why
  • Declaration
    • Parameters
    • Return Type
  • Invocation/Call
    • Arguments
    • Return Value
  • Variable Scope (Review)
  • Modules
  • Libraries
  • Procedural Programming
Introduction to Programming Training Course

Course Contents - DAY 3

Session 8: OBJECTS

  • Object - What and Why
  • Object Literals
  • Object Properties
  • The Trouble with Object Literals
  • Classes
  • Fields
  • Methods
  • Instances
  • Reference Variables
  • Primitive Variables
  • Passing by Val/Ref
  • Object Oriented Programming
  • The Three Principles

Session 9: COMPILATION & EXECUTION

  • From Source Code to Runtime (Review)
  • Compilation
  • Debugging
  • Linking
  • Execution
  • Interpretation
  • Platform Dependence
  • Compilation and Interpretation (Bytecode)

Session 10: BEST PRACTICES

  • Program Design
    • Stating the Problem
    • Devising the Solution
    • Pseudocode
  • Coding Conventions
    • White Space
    • Indenting
    • Naming
  • Coding Style
    • Readability
    • Flexibility
    • Scalability
  • Unit Testing
  • Test Driven Development (TDD)

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Expenses

£1,295.00

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Continuing Studies

Follow on courses: Java Programming 1, C# Programming, C++ Developer, Python Programming 1, PHP Programming, Ruby Programming, Perl Programming, JavaScript 1, Object Oriented Analysis & Design

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Reviews

Average rating 4.8

Based on 11 reviews

Oliver
(4)
I enjoyed the course learning Java as my chosen language to work with. The Class allows you to code along with the instructor and was a good way to stay engaged learning step by step through all the course material. I have a background in Software development in C# and am used to all the concepts however I still thought it was useful to get f...
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James
(5)
Fantastic teacher, made things very clear and gave me great fundamental knowledge in computer programming!
Tomas
(5)
Alan was very informative, I appreciated the focus on exercises and approach of providing help only when stuck.
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Course rating
(4.8)
Based on 11 reviews
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